com.sun.j3d.utils.geometry
Class Triangulator

java.lang.Object
  |
  +--com.sun.j3d.utils.geometry.Triangulator

public class Triangulator
extends java.lang.Object

Triangulator is a utility for turning arbitrary polygons into triangles so they can be rendered by Java 3D. Polygons can be concave, nonplanar, and can contain holes (see GeometryInfo).


Constructor Summary
Triangulator()
          Deprecated. This class is created automatically when needed in GeometryInfo and never needs to be used directly. Putting data into a GeometryInfo with primitive POLYGON_ARRAY automatically causes the triangulator to be created and used.
Triangulator(int earOrder)
          Deprecated. This class is created automatically when needed in GeometryInfo and never needs to be used directly. Putting data into a GeometryInfo with primitive POLYGON_ARRAY automatically causes the triangulator to be created and used.
 
Method Summary
 void triangulate(GeometryInfo gi)
          This routine converts the GeometryInfo object from primitive type POLYGON_ARRAY to primitive type TRIANGLE_ARRAY using polygon decomposition techniques.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Triangulator

public Triangulator()
Deprecated. This class is created automatically when needed in GeometryInfo and never needs to be used directly. Putting data into a GeometryInfo with primitive POLYGON_ARRAY automatically causes the triangulator to be created and used.

Creates a new instance of the Triangulator.


Triangulator

public Triangulator(int earOrder)
Deprecated. This class is created automatically when needed in GeometryInfo and never needs to be used directly. Putting data into a GeometryInfo with primitive POLYGON_ARRAY automatically causes the triangulator to be created and used.

Creates a new instance of a Triangulator.

Method Detail

triangulate

public void triangulate(GeometryInfo gi)
This routine converts the GeometryInfo object from primitive type POLYGON_ARRAY to primitive type TRIANGLE_ARRAY using polygon decomposition techniques.

 Example of usage:
   Triangulator tr = new Triangulator();
   tr.triangulate(ginfo); // ginfo contains the geometry.
   shape.setGeometry(ginfo.getGeometryArray()); // shape is a Shape3D.