import java.awt.*; 

abstract class Sprite2D extends Sprite {
    
    protected int locx;   
    protected int locy;
    
    Color color;

    boolean fill; 

    
    public boolean getFill()       { return fill;  }
    
    public void setFill(boolean b) { fill = b;     }

    
    public void setColor(Color c)  { color = c;    }

    public Color getColor()        { return color; }
    

}