Lecture 7: Simple Graphics and a Geometric Class
Circle
Here's the code we developed in class on Tuesday.
and the object oriented version of it, that includes the definition of classyimport java.awt.*; import BreezyGUI.*; public class Step1 extends GBFrame { Color[] colors = { Color.blue, Color.red, Color.yellow, Color.yellow, Color.blue, Color.blue}; int[] xCoords = { 230, 40, 120, 120, 210, 320}; int[] yCoords = { 30, 120, 120, 60, 210, 50}; int[] radii = { 10, 20, 15, 20, 30, 25}; public void paint(Graphics g) { for (int i = 0; i < radii.length; i++) { g.setColor(colors[i]); g.fillOval( xCoords[i], yCoords[i], 2 * radii[i], 2 * radii[i]); } } public static void main(String[] args) { Frame f = new Step1(); f.setSize(500, 300); f.setVisible(true); } }
Circle
Also, please review Chapter 12 in your text.import java.awt.*; import BreezyGUI.*; public class Step2 extends GBFrame { Color[] colors = { Color.blue, Color.red, Color.yellow, Color.yellow, Color.blue, Color.blue}; int[] xCoords = { 230, 40, 120, 120, 210, 320}; int[] yCoords = { 30, 120, 120, 60, 210, 50}; int[] radii = { 10, 20, 15, 20, 30, 25}; public void paint(Graphics g) { for (int i = 0; i < radii.length; i++) { circles[i].draw(g); } } int numberOfCircles = 6; Circle[] circles = new Circle[numberOfCircles]; Step2() { for (int i = 0; i < numberOfCircles; i++) { circles[i] = new Circle( xCoords[i], yCoords[i], radii[i], colors[i]); } } public static void main(String[] args) { Frame f = new Step2(); f.setSize(500, 300); f.setVisible(true); } } class Circle { int x, y, radius; Color color; Circle( int xInitially, int yInitially, int radiusInitially, Color colorInitially) { x = xInitially; y = yInitially; radius = radiusInitially; color = colorInitially; } void draw(Graphics g) { g.setColor(color); g.fillOval(x, y, 2 * radius, 2 * radius); } }